Affinity for MTG

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Affinity for MTG last won the day on September 8

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  1. Got another World Championship deck tech for you guys! Sidisi Whip is a Sultai Reanimator deck that was actually a fair, mid-range deck that used reanimation to go wide with tokens. It's quite different from the usual "cheat a massive threat into play" style of reanimator you might be used to. Check it out!
  3. It's not uncommon to hear people say that you should never open booster packs. But surely there are times when it's worth it, right? Surely SOME sets are worth opening, because it has really powerful cards, right? Right?? WRONG! In this video, I discuss how the prices of singles an the prices of packs equalize on the secondary market it, making it perpetually NOT WORTH IT to open ANY SET in existence. -------------------------------------------- Support this channel by using my Amazon Affiliate link. ANYTHING purchased on Amazon (MTG-related or not) after clicking the link will help me buy equipment to improve the quality of my recordings. It's all so expensive! Thank you so much! -------------------------------------------- Subscribe: Twitter: Outro: Jahoda by Djjaner -------------------------------------------- My equipment: Fifine USB Microphone: Canon Powershort G7X: Ring Light: 2 Mainstay LED Desk Lamps: Cyberlink Powerdirector: Monoprice Headphones: Potato laptop: -------------------------------------------- Background music provided by Kevin MacLeod ( Licensed under Creative Commons: By Attribution 3.0 License This video is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
  4. Yikes! Some interesting cards that have been previewed recently. This thing seems a little clunky, but also super explosive, especially in 5-color decks. Also, this! Does anyone get the reference? I didn't catch it at first, but 'tis but a flesh wound! Finally, this is looking like a sideboard card that's going to seriously shut down any spell-based combo decks like Storm, and Izzet Phoenix as well if it survives the Faithless Looting ban.
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  6. Big giant troll beater that can get back into the battlefield from the graveyard. Important note: You don't need to have cast the troll to reanimate it, so if you can get it into your grraveyard and generate 3 food tokens quickly, this could result in a Troll King Reanimator type of thing. We'll have to see how easily it is to reach 3 Food tokens, and whether or not we get ways to get into the graveyard efficiently.
  7. These cards do things. Lots of things. XD
  8. This seems pretty crazy in midrange decks. It's Hero's Downfall with a 2/3 liflinker and it goes back into your deck (at the bottom) when it dies. Super yikes. It's slow, but seems like it could be the thing that wins a lot of games in midrangey, black-based control decks.
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  10. WOTC announced all the main, standard-legal sets for 2020. Naturally there will be supplementary products like Masters Sets/Battlebond/Conspiracy/etc, but we know what the standard sets will be! Winter (Q1): Theros: Beyond Death Spring (Q2): Ikoria: Lair of Behemoths Summer (Q3): Core 2021 (w/Teferi theme - probably similar to Chandra theme in Core 2020) Fall (Q4): Zendikar Rising What we know: -Theros Beyond Death will focus on Theros' underworld, and we will PROBABLY see Elspeth again. -Ikora is a monster-focused set, and apparently you can some how "make your own monsters." I'm not sure what that means, maybe it'll be something like those creatures in Unstable that could be combined? -Zendikar won't be focused on Eldrazi. Remember, they left for Innistrad during Shadows Over Innistrad. It will be more like the Zendikar from the set - a Dungeon-and-Dragons, adventure-based fantasy plane. Also, for anyone interested, I talked about it a bit in this video, though it's pretty much 6 minutes of the information you just read.
  11. pauper

    Interesting. I actually like the haste creatures. I think one of the biggest problems with the deck is actually triggering Battalion. Realistically, you won't even trigger it until turn 4 with regular creatures, since the 3rd creature won't be able to attack when it comes into play on turn 3. And that's assuming you have 2 other creatures and you're opponent doesn't play removal spells. So yeah, a haste creature for turn 3 to more reliably trigger Battalion seems like a good plan. However, I think I like Goblin Bushwhacker better. Not only do you get haste but you get to pump up the team as well. Seems pretty good. I think if I was building it I'd be somewhere along the lines of: 4x Doomed Traveler 3-4x Goblin Bushwhacker 4x Wojek Halberdiers 4x Daring Skyjek 4x Makeshift Battalion 4x Lightning Bolt
  12. Saw someone post this on Twitter. Mark of Eviction is insanely powerful with these Adventure creatures. You bounce the creature, cast for Adventure, cast the creature, enchant with Mark of Eviction, next turn you bounce/adventure/cast creature/cast Mark of Eviction again. So long as the Adventure cost and creature cost are low, and if the effect is powerful enough, this is actually pretty good. Examples below. Order of Midnight: 2BBU to get any creature from your graveard every turn. Smitten Swordmaster: 1BBU to deal X damage and gain X life, where X=number of knights. It says "each opponent" as well so this has to be decent in Commander, right?
  13. Also...y'know that Planeswalker art that was spoiled? Apparently it was Rowan Kenrith this entire time!! This honestly seems pretty weak. I'm thinking it might be a Planeswalker deck Planeswalker? Unless the -2 is more relevant than I think it is. English translation: +1: Up to one target creature gets +3/+0 and gains first strike until end of turn. −2: Choose two target creatures. “Rowan” deals 1 damage to each of them. Those creatures can’t block this turn. −9: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.
  14. Another spoiler season is upon us! You can find all the revealed cards so far here: First off, Adventure! So the way this works, is you can cast the card normally, or for the adventure cost. If you cast it for Adventure, the card goes into Exile after resolution and then you can cast the regular card from there. If you cast the regular card then you won't have access to the Adventure portion (unless it gets returned to your hand or whatever.) Also, Garruk is back! Also this!
  15. pauper

    I've never tried it, but I think Wojek Halberdiers and Makeshift Batallion are both pretty good, so it's a decent start! I think Doomed Traveler would also work in a strategy like this, since you can freely swing with it to trigger Battalion and not care if it dies since it puts out a token anyway - plus the token has flying, making triggering battalion even easier on future turns. Definitely want lightning bolt in the deck as well to clear away potential blockers.