JesGolbez

Members
  • Content count

    1,638
  • Joined

  • Last visited

  • Days Won

    118

Everything posted by JesGolbez

  1. Skynet for Gaming I don't know how well this will really work. Here in Canada, it's not like we always have the greatest of internet speeds at the best of times. Relying purely on my ISP for gaming? Is that how I read it? ummm... That and I don't want to be constantly connected when I play a single-player game. Still, I see a lot of potential for this platform and having people jump in to a specific point you got to?
  2. I got Devil May Cry 5 for my birthday. Never played the first 4. Easy to get into...a campy hack-and-slash game. Pretty fun so far.
  3. Damn, cruddy news for a beloved Canadian icon. Stage 4, with a very low survival rate https://www.cbc.ca/news/entertainment/jeopardy-alex-trebek-pancreatic-cancer-1.5045984
  4. Not as good as the first ones, and a lack of shocklands, but still pretty decent, solid value, and competitive out of the box. I can imagine the Arcane Tempo deck is going to sell out quickly.
  5. Damn. Well, you have talked about burnout for awhile now. I kinda of felt the same way when I was writing/blogging about hockey... eventually, the fire goes out and the passion wanes. That said, don't be a total stranger.
  6. Given how much I loathe PW as a card type...ugh That said, I am curious what they will do. Will we get static ability planeswalkers with no +/- abilities? very weak PW? This might make for a very miserable limited environment, but I will still keep an open mind..
  7. I loved seeing pauper on camera, but it also showed that why WOTC wouldn't want it to be on video more often: The matches took for-ev-er. MTGO forces players to click and play fast, especially Dinrova Tron and the like... those paper matches had a lot of moving parts and really did drag.
  8. We had another casual draft at Mind Games in Burnaby. There were 7 of us, including 4 newer players. They were teens, and this was their first ever draft. They knew generally how to play the game, but we had to walk them through a bit of the process of drafting and deckbuilding. My first pick was a Kaya's Wrath (nice!). I took Sharktocrab with my second pick, and I wanted to stay a bit open. With newer drafters, I wasn't sure if signals might be messed up. I did waffle a bit (my bad habit), though I did pick more Simic/blue than Orzhov cards in Pack 1. My opponent on the left accidentally revealed his first pack as the Sunder Shaman, as he didn't know he was supposed to hide his picks. I guess I know what direction he wants. After a few bumps and misordered packs (nothing major), we got things worked out. Pack 2, my first pick was Kaya, herself... *urk*. Should I abandon Simic and switch to Orzhov? I was not seeing much good Orzhov in Pack 1. I picked her for value, but was second-guessing myself. I must have saw something good for Simic in pack 2, because I pretty much abandoned Orzhov soon after that, and ended up with a low-curve tempo deck with lots of tricks. Oh, pack 3's rare was Hallowed Fountain. Took for value Round 1 - Played one of the new kids. He had a Gruul deck, and actually drafted quite well for his first time. He picked on-colour cards, had a good mix of spells, and stayed focus. I did beat him 2-0, in part because his deck was a bit sub-optimal, although he had me down to 2 life in Game 1. After the round, I helped him re-build his deck a bit (he had too many spells, not enough creatures, and didn't include one of his better tricks). He seemed to be better off afterwards. Round 2 - Played against an experienced player with an Orzhovy-Esper control deck. He had the stupid mythic that made illusion blockers, which made it hard for me to get damage through on the ground. I won game 1 thanks to having 2 bounce spells to swing for lethal. He won game 2 because of his removal. Yeah, his deck was like half-removal... we ended up drawing because he kept killing my threats and he couldn't push through enough damage after I countered his mythic Benthic illusion thingy (can't recall the name). I sided in Eyes Everywhere for a slow matchup. Round 3 - Played the other experienced player who had a Simic deck, too. His splashed white and had a multi-colour theme. With the Guildpact artifact, he was drawing a LOT of cards off of his multicoloured spells. He also had 3(!) Pteromanders... I took game 1 thanks to the most aggressive curve my deck could draw into (even after a mull). Game 2 was a loooong affair, and he drew most of his deck. I somehow managed to slog through and wait out his Mystic (since I could play at instant speed a lot). Eventually, my adapters got bigger and just wore out his army. Final Result: 2-0-1. A very casual draft with newer players, so this isn't for bragging rights so much as relaxing and enjoying the draft format. Again, I keep ending up in blue
  9. I am a bit puzzled as to why there are no Modern reprints. Yeah, I get we had Ultimate Masters, but there are many cards that desperately need to be reprinted the hell out of (Manamorphose, Snapcaster, etc). I would love a blend of old, reprints, and new cards. That said, I am excited for new cards for us casual players to have Maybe it'll shake up Modern with a new archetype or two.
  10. Kromide, Do you just play casually with your friends? Or do you want to play in tournaments like Friday Night Magic? If you are just playing casual matches, then any cards are fine.
  11. Well, many countries don't allow MSRP as it amounts to 'price fixing'. We also know that the market usually dictates prices, and MSRP can mean nothing. That said, it'll be weird to hear of a new product and not really get an idea of what the price might be off of the bat.
  12. Hey, we haven't had a Top 5 in awhile. Today's topic? The top 5 cards you wished you owned. ***THAT DON'T INCLUDE THE POWER 9*** Yes, let's make it more interesting than just the powah. For moi: Karakas - Idiot Jes remembers seeing a Legends Karakas in a store glass display case at $15. I wanted the card, but thought "Why would I spend that $ on a casual card?". Of course, it became a Legacy powerhouse and I missed my window. Biogenic Ooze - Yes, from the newest set. I have always wanted an ooze lord, and never managed to crack one Illusionary Mask - One of the most complicated cards of all time, this would pair so well in my Phyrexian Dreadnought deck (one of the older wombo combos). A card on the reserved list and never made it to Revised. I also love the goofy art Nicol Bolas, the Ravager - I never did manage to get Daddy in his latest form. I have played against him, and he is rather mean in multiplayer, so I have to be careful what I wish for. Robot Chicken - Yes, this is a real card! Sorta... it was made for the creators of Robot Chicken, and only in an oversized version. My chicken deck (BAWK) would absolutely want 4 of these.
  13. Well, it's a way to cross-check answers. If you answer inconsistently, the answers aren't as useful. That said, who in the hell answers with "I WANT TO BE A WIZARD!!!"
  14. I switched from Firefox to Chrome back to Firebox at work ,I use Chrome, mostly, but also need IE for certain applications. Not my choice, there, but I don't need much.
  15. https://www.tourradar.com/t/113484 That is the particular route we're taking.
  16. My local LGS, Mind Games in Metrotown, held a Chaos! Draft on Sunday, February 4th. I have done Chaos drafts only a few times in my life, and rarely for 1-on-1 battles. I picked my packs first, and went with Battlebond for funsies, Dominaria, and then Ravnica Allegiance. The store decided to not include any Masters sets...and has really only newer/Standard sets, so no Lorwyn or anything like that. The deck: I was pleasantly surprised to see a lot of the others players take 1 or more Conspiracy (Take the Crown) packs, which made the chaos draft even more fun. There were a lot of crowns being taken back and forth each game. I opened up Battlebond first, and took Noosegraf Mob. It’s an army in a can! My second pick was a Plated Crusher, and then I figured a ramp strategy would be viable. It was apparent, early on, that green was pretty open for me, and I was getting solid black cards. The second pack was Dominaria. The rare was Cabal Stronghold (bleh), so I had a choice between Slimefoot and Settle the Score. I really needed removal, so I took the Settle and prayed nobody else was GB and I could wheel Slimefoot. Luckily, I did wheel Mr. Slimey! I was able to pick up two conspiracies (which help when you have multiples), one that allowed me to make zombies with the Satyr Wayfinders died, and one to give +1/+1 counters to the Entourage of Trests. The third pack was more of the same, with a few small additions to the curve and some sideboard cards. I picked Hallowed Fountain more for the $, and just had a few additions. I did find that I wasn’t getting any more removal, which was a bit concerning. After the draft, I could see why… 5 players in total had black cards in their deck. It was obvious that the packs were deep in black, and each deck splashing had a good # of playables. It also meant I was being cut off from the removal. I know I was passing a lot of good red, and the two players on my left picked red-blue and red-black-green. At least they got those signals. ROUND 1 – I played against that red-green-black player. His deck had a LOT of removal, plus the limited bomb Avatar of Woe. Woe was me, alright. I won game 1 thanks to Noosegraf Mob. Game 2 was tight, but he had resolved Avatar of Woe and I didn’t draw removal for it. Game 3 wasn’t close as I started with 4 lands and drew nothing but lands. His deck was very good, so I needed to draw perfect and I didn’t. He ended up 2-1 and lost in the finals to a UW Control build. ROUND 2 – I played against the UR player I had passed to. He had a lot of tricks, Charmbreaker Devils to get them back, and counterspells. Game 3 was another Noosegraf Mob win, as I had the army out to go wide, plus Plated Crusher to ram through. An FLUNGE! for exactly 12 was the deciding factor. This was his first chaos draft, so he wasn’t sure how he did. I think he drafted a pretty decent deck for his first time. ROUND 3 – He had the Conspiracy that made his creatures deal damage equal to their toughness, which turned his 0/4s into essentially 4/4s. Ouch. This was another tight match, with me winning in 3. Game 1, I had Slimefoot making 2 saprolings a turn, and basically pinging him to death with value. Game 2, he had the Hexproof ‘3/2’ flyer and the 1/3 flyer dealing 3 damage to me each turn. I could not deal with the hexproof guy AT ALL. Game 3, he didn’t get blue mana, which helped me get a good start. His deck was good, and on theme, but his mana base was a bit tough on him. The draft didn’t seem to have much mana fixing. So, a 2-1 record with 3 tough matches. I am fairly happy with how I drafted, and was able to jump on the right colours early, especially green. I just wish I had a bit more removal to go along with the beef I ramped into. Monarch, especially, helped grind out some longer games. *BONUS* The winner got a UMA box topper, and there was a random draw for another. I finished 4th, and my # was drawn. I ended up with a shiny Mikaeus, the Unhallowed
  17. https://magic.wizards.com/en/articles/mythic-invitational This was the big news item. This is big news, and great for the game, but it's coming at the expense of WOTC 1. Cutting text AND video coverage of GPs 2. Laying off contacters: Photographer, coverage staff, judges, etc... 3. Not communicating very well (hence, more worrying) Arena has obviously been a big hit, but it feels like Hasbro is turning the screws onto WOTC and this is all being rushed. Why not promote both the online and paper events?
  18. Arena seems to have actually pushed people into paper Magic, if some stories are correct That said, WOTC is certainly killing paper coverage and putting all of their eggs online. It's so weird that they hold large events, but barely cover them. Why not both?
  19. Americans who get more than 2 weeks of vacation in a year? We have a big river cruise in Mid-April: Prague->Germany->Austria->Slovakia->Hungary
  20. I finally got a chance to do a paper draft of the new Ravnica set, although it was bittersweet as the LGS (Core Games in Richmond, BC) is closing. It isn’t THAT close to me (25-30 mins away), but my friend plays there almost every week. Thanks to rising rents and another LGS pilfering players away, the store is closing as of Feb 1st. 12 of us were there for the final draft, split into two pods of 6. I took Forbidding Spirit (Hey @MTGZuby ) with my first pack, as the rare was rubbish. For most of pack 1, I could not get a clear signal on what was open. I waffled between Orzhov and Simic (seeing both open), but also seeing solid blue spells. It wasn’t until pack 2 when I got the clear signal that Azorius was where I should be. I ended up with this deck, which was a little light on playable dudes. I ended up 2-1 with this deck, despite my first pack basically being wasted. The idea was to utilize some control elements and win via the flyers. Round 1 was against a Rakdos/Orzhov blend. They had 2 of the 3/3 life-drain thrulls, Electrodominance, the spell that makes you sacrifice the highest-power creature (Amazingly good against the Azorius 4/3 flyers), as well as a Rakdos Guildmage and the usual ground pounders. I was trounced in Game 1, especially after he returned 2 thrulls from his graveyard to his hand and slurped my lifeforce. Game 2 was quite close, as I barely got there with the remaining 4/3 flyer that didn’t die, plus the 2/5 unblockable beater. I sided out the Bring to Trial and something else for 2 Quenches. Game 3 wasn’t too close as I curved out with both 4/3 flyers and he draw no removal. Round 2 was against a very good Simic deck. He had Chillbringer, Sharktocrab, the rare druid, plus lots of other beef. He also had the clone spell to copy Chillbringer. Yuck. Although I won the match 2-0, I won both games by the slimmest of margins. Again, the flyers and unblockable did just enough, and Dovin’s Acuity was drawing me enough cards and giving me JUST enough life to get me over the edge. Getting acuity down on Turn 3 pretty much assured that I would keep drawing enough gas. Round 3 was against a brutal Jund deck. He had the mythic dragon, lots of riot creatures, and just enough removal. Giving green haste makes these decks hard to fight, especially if Azorius wants to cast spells on the main phase. I did manage to get the opponent down to 3 life in game 2, but I still felt like I was always on the defense. Once the dragon came down, I had no answer other than Bring to Trial, which was hiding in my library. All in all, I love how balanced this set is for draft. I just wish I had decided on my guild/deck earlier in Pack 1, although the signals were very muddy. If I could watch the draft on replay, maybe I could learn how to pick up things earlier.
  21. Well, like any draft, if you can't decide on a path early enough, you end up thin on playables. It hurts a bit more in a multicolour set because if you draft Orzhov or Simic cards and end up Azorius, you may have dead cards you can't play without good fixing, even worse if I had picked up Gruul. The lack of 5 guildgates (from the other set) means splashing only works for certain combos I also probably ended up passing good Azorius cards. I was the only true Azorius player, but the guy who went 4-colour gates had a few of the cards I would have loved to have.
  22. Well, I ended up going 3-1 with Gruul. A fairly mediocre pool, but it had an aggressive/consistent curve, and two of my opponents got mana screwed Faced @Aurian in the finals, and she rekt me This card is an absolute beating.. (as she noted above)
  23. Anybody doing prereleases? If so, what guild(s)? @Aurian and I are planning one on Saturday. I am going against my Orzhov blood and going GRUUL, just for something wildly different. Aurian is waffling between Orzhov and Simic.