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Richyandrew last won the day on November 27 2016

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About Richyandrew

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  1. Like the title says, I’ve thought of what I’d like to do in the new year concerning my favorite tabletop game; Magic: the Gathering. Instead of just typing a whole bunch of paragraphs, I figure it’s easier to do it in a list form. Now I’ve mention resolutions, like the billions of other people who have made them (and not keep them past the 5 days of the new year). I’d like to call them goals. I feel like goals is a better word to use than resolution. With goals you are more tempted to achieve them, as opposed to just wishful thinking. That’s just my opinion. Like the most non-original resolution is to lose weight. But instead if I make it a goal to reach my mark by a certain time of the year, I feel more tempted to do so. We understand each other? Here are my list, remember this is only concerning Magic: the Gathering. Get more cards (obvious right?) Try to go to a tournament event (providing it’s near me) and either: Blog about it Play. Keep up on the metagame of tournaments happening elsewhere in the world. Do more FNM. Join in on pre-releases. Support my local game shops more often. Mention my editor more in my blogs, just because he’s an awesome guy for taking me on and make my articles make sense for you to read. Thanks Marc! [editor: no problems! Sorry I have been kept so busy during the holidays] Become a Judge It’s not a very long list but these are my goals for the new year I want to try and achieve. What’s your resolutions? Or if you want to call it goals, what are your goals for the new year? As always, thanks for reading my blog! [editor: my number one goal is to put back together the mono-red burn deck I made in 1995. There will be Goblin Grenades…]
  2. Fort Worth/Dallas Texas held the largest Grand Prix in the history of Magic: The Gathering events; 2,019 players have shown up with their Modern format decks to play their way into one of the top 8 spots. Corey Burkhart has made a name for himself in the past using his Grixis control deck, which helped him to go undefeated with a 14 win and 0 loss standing: pretty impressive! Corey even took down Michael Mei's Infect deck in the semifinals. One more win and he would have beaten every single deck with no loss in one weekend. He made it to the finals and faced one more player in his attempt to take home the trophy and prizes. Kevin Mackie, a native Texan, made a surprising appearance in the top 8. He brought with him his mono-red “Skred red” deck, an aggressive powerhouse featuring Infect and Valakut, the Molten Pinnacle. As the final game drew to a close, Corey Burkhart was left facing a pretty powerful planeswalker: Koth of the Hammer. Corey tried to find a counter spell for Koth but it failed. Next, Corey looked to his “Ancestral Vision”, which also failed and just gave him three lands instead of something useful to keep alive. The only thing left to do was put out Tasigur, the Golden Fang, which was quickly taken out by Skred. Then Kevin made Koth go ultimate. His ultimate ability, if you’re not familiar is: −5: You get an emblem with "Mountains you control have ‘Tap: This land deals 1 damage to target creature or player.'" While the judges and players looked around the feature table for an emblem to represent Koths ultimate, Corey Burkhart had a better idea. He grabbed the trophy with a smile on his face and handed it to Kevin saying “Congratulations”. Here are their decks, in case you are interested in what cards they used. Kevin Mackie’s deck: Planeswalker (5) 4 Koth of the Hammer 1 Chandra, Torch of Defiance Creature (8) 3 Pia and Kiran Nalaar 3 Stormbreath Dragon 2 Eternal Scourge Witchcraft (3) 3 Anger of the Gods Instant (9) 4 Lightning Bolt 4 Skred 1 Magma Jet Artifact (10) 1 Pyrite Spellbomb 4 Relic of Progenitus 4 Mind Stone 1 Batterskull Enchantment (3) 3 Blood Moon Terra (22) 20 Snow-Covered Mountain 2 Scrying Sheets Corey Burkhart’s deck: Creature (7) 4 Snapcaster Mage 3 Tasigur, the Golden Fang Sorcery (8) 4 Ancestral Vision 4 Serum Visions Instant (22) 2 Countersquall 4 Cryptic Command 3 Kolaghan's Command 4 Lightning Bolt 2 Spell Snare 3 Terminate 4 Thought Scour Artifact (1) 1 Engineered Explosives Terra (22) 1 Blood Crypt 2 Creeping Tar Pit 3 Island1 Mountain 4 Polluted Delta 4 Scalding Tarn 1 Spirebluff Canal 2 Steam Vents 1 Sulfur Falls 1 Swamp 2 Watery Grave As always, thanks for reading my blog!
  3. Every Saturday, starting November 26, 2016 until December 17, 2016, there will be a Standard Showdown at local game shops all over the world. You can win special prize promotional booster packs through undefeated play and other prizes determined by the game shop. To showcase the Standard format, the tournaments will be Swiss events and you bring your current Standard legal decks. Each store will receive 40 booster prizes, each containing a premium card from a currently legal Standard set, including Zendikar Expeditions and Kaladesh Inventions, not including double-faced cards. They will also contain two non-premium cards, that are either a rare or a mythic rare, from Battle for Zendikar on up to Kaladesh. Talk to your local game shops about hosting a Standard Showdown if they are not doing so themselves. Good luck to all you players attending. Play on players, play on like it’s your last day on Earth. As always, thanks for reading my blog!
  4. On november 11, 2016, WOTC released a set of five different 100 cards, 4 color, commander decks with 52 new magic cards that can be used in vintage and legacy, but not allowed in the standard, block constructed, or modern formats. Like the last set of commander decks they allowed the use of planeswalker as a commander, which in my opinion should’ve been allowed from the start. They did something a little bit different with the commanders this time, the key word is “Partner” What exactly is “Partner”? I’ll let the card (picture below) explain itself. Will it be useful in a game like commander? The answer is very simple, YES. the use of using two commanders in a deck can make it an very interesting game among the other players you play with. In commander if you get hit with 21 total points of combat damage the game is over, and in the new sets of commander with Partner on the card can hit you up to 21 points much quicker than just having one commander out where it can only do a little bit at a time. Just a warning: you may not have friends anymore after you kill everyone with your two powerful commanders. Just saying. Play on players, play on like it’s your last day on earth. As always thanks for reading my blog!
  5. That's a better idea splitting between 4 people and they keep the decks. I wish I've thought of that for my blog.
  6. On November 25, 2016, Wizards of the Coast will be releasing PLANECHASE ANTHOLOGY for a msrp price range of $149.00. Is it worth spending that much of your hard earned money? Let see if the contents of the product match the price tag. Planechase Anthology will have the planar and normal cards from Planechase and Planechase 2012, including the following: 4 ready to play decks from Planechase 2012 edition Each deck has 8 rare cards 35 double sided tokens Special edition planar die 4 spin down counters 4 slide deck boxes Brian Tinsman is the lead designer and concept on this set. He is also known for being the lead designer for the sets of Judgement, Scourge, Champions and Saviors of Kamigawa, Time Spiral, Planechase 2009, Rise of the Eldrazi, and Avacyn Restored. We don't know exactly what cards are going to be included in the set as of yet. Perhaps if there are spoilers we will get a better idea of whether it is worth $149.00 or not; it's kind of hard to say at this point. For some, it may be a bit much to spend all at once, especially so close to Christmas time. Perhaps if you share the cost with someone else it will make a good gift, or you could split the contents with a friend. The decision is really up to you. As always, thanks for reading my blog!
  7. this is my world's crappiest goblin deck. its meant for fun, not competitive, just casual table top fun. i've always wanted a goblin deck of my own. Creature (26) 2x Adder-Staff Boggart 2x Boggart Arsonists 2x Boggart Forager 2x Boggart Loggers 2x Facevaulter 2x Goblin Heelcutter 2x Goblin Shortcutter 2x Mardu Scout 4x Mudbrawler Cohort 2x Mudbutton Torchrunner 2x Spiderwig Boggart 2x Warren Pilferers Land (23) 3x Cinder Barrens 8x Mountain 4x Piranha Marsh 2x Rakdos Guildgate 2x Smoldering Marsh 4x Teetering Peaks Instant (9) 2x Chandra's Outrage 2x Shock 2x Slaughter Cry 2x Tarfire 1x Volcanic Geyser Enchantment (2) 2x Goblin War Paint
  8. i forgot to type in westvale abbey and take away one land each from the plains and forest
  9. i have made some changes to the deck, the cards in the deck are from what i already have in my collection. Creature (25) 2x Briarbridge Patrol 3x Byway Courier 1x Endbringer 2x Fiend Binder 4x Hanweir Militia Captain Flip 1x Inspiring Captain 2x Intrepid Provisioner 3x Obsessive Skinner 3x Primal Druid 1x Thalia, Heretic Cathar 1x Town Gossipmonger Flip 2x Woodland Patrol Land (24) 1x Canopy Vista 2x Evolving Wilds 9x Forest 9x Plains 2x Sandstone Bridge 1x Tranquil Expanse Instant (6) 4x Lithomancer's Focus 2x Puncturing Light Sorcery (2) 2x Nissa's Judgment Enchantment (1) 1x Oath of Nissa Artifact (2) 2x Terrarion Planeswalker (1) 1x Nissa, Voice of Zendikar
  10. thanks for the suggestions. i have yet to get any of the new kaladesh cards. only a couple of the cards you suggested i dont actually have but i can aquire them fairly easily
  11. That's what people seem to believe.
  12. I have a couple thraben inspectors but they are in another deck and I actually don't have tireless fracker. I'll check and see what other removals I could add on.
  13. ive played this deck over last weekend in a three way match against a b/w aggro heroic deck and a g/w control deck. i've won with this deck 2 times against them. i still feel something is missing or needed to be in the deck. here it is and let me know what you think. also the deck is on if you want to play it and see what it needs. NISSA'S HUMANS DECK ON TAPPED OUT Creature (23) 2x Backwoods Survivalists 2x Faithbearer Paladin 2x Fiend Binder 4x Hanweir Militia Captain Flip 2x Intrepid Provisioner 3x Obsessive Skinner 1x Odric, Lunarch Marshal 3x Primal Druid 1x Thalia, Heretic Cathar 1x Thraben Standard Bearer 2x Woodland Patrol Land (24) 2x Blighted Steppe 2x Evolving Wilds 10x Forest 10x Plains Artifact (3) 1x Cultist's Staff 2x Terrarion Planeswalker (1) 1x Nissa, Voice of Zendikar Sorcery (4) 1x Chaplain's Blessing 2x Ironwright's Cleansing 1x Spectral Reserves Instant (4) 2x Borrowed Grace 2x Puncturing Light Enchantment (1) 1x Choking Restraints
  14. The Stack is a game zone area where spells and abilities are played and wait to be resolved. Spells and abilities go to this area as the first step in play and are removed from it as the last step of playing. It’s also an area where other players can ‘respond to’ with their spells and/or abilities while it's still on the stack. The stack is played from the top to the bottom, where the ‘respond to’ spells are played first since it's on the top of the stack. The picture below depicts the stack and is the best representation I have found. Actions that do not use the stack are as follows: Paying cost. Playing mana abilities. Turning a face down creature face up (Morph). Playing a land card I’m sure most experienced players have a good idea of how the stack operates. To a new player, when we mention the stack, they probably think it means this: Be sure to use the stack as often as you can, as correctly as you can, if you are in a Pro Tour or Grand Prix-like event, where they will have judge’s all over the place. Also, be sure to explain to the new players what the stack is and how to use it. Sure it will be confusing at first, but if they like the game enough they will learn about it quickly. As always, thanks for reading my blog!
  15. thats what it seems like to me. ive always seen tons of people on there with crap tons of pucapoints and dont seem to be dwindling down any. and also they lowered the the pucapoint value on all the cards.