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Showing results for tags 'divine intervention'.
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Today's Card of the Moment is one of my favourite 'win' conditions, and a card I've mentioned in the past: DIVINE INTERVENTION. A very old, and expensive-to-cast enchant from Legends, this is the type of card that causes players to pause and read the card about 2-3 times before it kicks in. I also love the old-school art. To put it bluntly: You have two turns to kill me or remove this card, or the game ends in a draw! I have a deck that I built called "How to Make Friends", and it was built before EDH Group Hug decks were a thing. With cards like Truce and Hunted Lammasu, I gift opponents cards and life and try to make friends with all players at the table. It also has an Archon and life-gain subtheme, to keep me alive. The idea is to make everybody a winner by ending the game in a draw. Only my wife @Aurian seems to actively hate the card. I doubt R&D would ever reprint a card like this, outside of Conspiracy.