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Showing results for tags 'esper'.
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ChuckWagonMTG posted a topic in ChuckWagon MTGHey everyone! In this video, JJ goes over his newest standard deck tech Teferi's Finale, an Esper control deck that abuses #Teferi, Time Raveler and keeps our opponent in check until we can flood the battlefield with tokens that will swarm in for the win! Then, JJ show us the deck in action with some matches he played on #Arena! https://youtu.be/-smiFMqaFSU
Since you guys seem to like discussing casual deck ideas.... This is a deck idea that I've been working on since the late 90's, combining White's Life-Gain abilities with Suicide Black. I've gone through many incarnations of this deck, the most recent evolved into an infinite combo deck using Sanguine Bond + Exquisite Blood. Now don't get me wrong, this was a fun deck to play, but it was painfully slow. I could pull the game-winning combo off successfully maybe 1 or 2 times out of 10. So, I'm getting the deck back to its roots. I've removed the infinite combo. I'm now focusing on the "Soul Sisters" + a few other cards taking advantage of life gain + Yawgmoth's Bargain & Phyrexian Processor to put all that extra life to good use. Supporting Cast: Thoughts? Suggestions?
I'm attempting to build a casual deck around "Shauku, Endbringer". I've decided on an Esper (W/U/B) build as I feel that White & Blue offer the best protective and removal spells to keep Shauku in play to do her thing. However, I'm really interested in getting Land cards that can also become elemental creatures to help keep me in the game until I can get Shauku on the board and working. I'm also looking for any additional suggestions on how I might create a viable deck using this idea... So, apart from Shauku, Endbringer, her supporting cast includes: Boomerang & Unsummon to send creatures or permanents back to their owner's hands Counterspell & Mana Leak to eliminate threats before they hit the battlefield, obviously Dark Ritual for the extra mana which I expect will be needed to make this deck work Go for the Throat & Doom Blade to get rid of creature threats Puppet String & Voltaic Key to either slow my opponent down or (ideally) to allow me to activate Shauku's abilities multiple times per turn COP: Black to protect me from Shauku's penalty Myth Realized to give me an additional creature if I need it. THANKS!