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Found 14 results

  1. We crack some packs of #ELD for some of our patrons and get some GREAT hits! Foil alternate art, anyone? And our Build-a-Pack box has some good pulls as well! Plus, we crack a pack of Throne of Eldraine for a random comment from last week.
  2. Hey everyone! In this video, we wrap up the month of May for our #Patrons with our Build-A-Pack Box cranking out some good packs And some #WAR packs with some great hits too!
  3. Hey everyone! In this video we crack open a bunch of packs for our #Patron Build-A-Pack box including an #Apocalypse pack and a couple #Darksteel packs! Then, we crack open a few #WAR packs for some winners from last week.
  4. Hey everyone! I know we're a few days late with this one, but it's here! Patreon video #1 for April! We crack open some #RNA for some Patrons as well as give some packs away! And who pulled one of the most expensive cards in the set? Only one way to find out!
  5. Hey everyone! In this video, we crack some more packs for some of our #Patrons and we pick a winner for the first tier of our subscriber drive giveaway! Don't forget to share this so we get hit that next tier and give away a Kefnet #Invocation AND A Nicol Bolas, the Ravager!
  6. Hey everyone! In this video, we wrap up January's #Patron Packs with more Ravnica Allegiance packs and the amazing Build-A-Pack box! Then we crack open a pack of #RNA for one lucky person who commented on one of last week's videos! #MTG
  7. Hey everyone! We're bringing you our normal Thursday video a day early! This is our official Ravnica Allegiance #Prerelease Primer! In this video, we go over our top 5 common or uncommon cards from each color in the new #RNA set to be played during the prerelease weekend and other sealed events.
  8. Hey everyone! We've got another bundle opening of Rivals of Ixalan opening for you! Well, It's 11 packs, so not really a bundle, but just as good! This time we open the prize packs we got over the prerelease weekend. And we pulled a mythic plus a few others that seem to be heavy hitters in the new set. Come check it out!
  9. Unstable is right around the corner. What is everyone's plans for this set? Are you just going to draft it? Buy boxes and leave them sealed? Not touch the set with a ten foot pole? Personally, I will be drafting as much as I can, opening a box for the channel, keeping a box or two to draft with in the future, and hopefully doing a draft on the channel if I can get all of the pieces to fall into place.
  10. We will have TWO streams for this event! 1) FRIDAY Night pre-release. Sep 22, 11:30 PM - Sep 23, 4:30 AM EDT 2) SATURDAY Night pre-release. September 23 6:00 PM - 11:00 PM EDT
  11. Join us for our ~2~ LIVE PreRelease events! Pre-Release #1 11:59pmET on Friday, September 22, 2017 streamed LIVE from Hey Wanna Play in Plantation, FL Pre-Release #2 6pmET on Saturday, September 23, 2017 streamed LIVE from PLAYLive Nation in Miami, FL Live, as always, on !
  12. limited

    Sorry if this is in the wrong thread- I didn't see a forum for Limited. (Anyone else busy doing their homework for the prerelease this weekend? I've been using this site a lot to practice deck building. What are your thoughts about 2-color vs. 3-color decks in sealed? I keep finding myself wanting to go into 3 colors to play as many good cards as possible, but I usually stick to a very conservative 2 colors at the actual event.
  13. September 24, 2016 - This is the deck I played at the Kaladesh prerelease (although I swapped out the menace vehicle for something else at the last second). I ended up going 3-1, losing the finals to what our friend called "The most boring deck I've ever played". It was green-black and just had efficient dudes and removal. Nothing fancy, and no real bombs, but very effective. My pool was a bit strange, and very creature light. I had to dip into the artifacts to get enough creatures. Thankfully, I pulled the two black bombs and had enough removal in black or white, plus recursion, to build a typical Golbez Orzhov-grinder deck. Red had some removal, but 3 creatures... I opened the rare Green hydra and U/R dual, Key to the City, and the crappy 3-mana artifact creature that I don't care to remember as my other rares. Noxious Gearhulk was ALWAYS a great card. Removal, evasion, and life gain. In most every game I played, I would fall behind and have to stablize and grind my way ahead. Gearhulk, twice, gained me enough life to avoid certain death. Marionette Master was the bomb I played the most, and is a very interesting card to play. I most often put out the 3 tokens, and then had chump blockers to stall a ground attack. Every time you kill an artifact of mine, you lose life. I was also able to blink/recur her multiple times Artificer's Goggles do something! My deck had six artificers, so I was often getting a free +1/+2 equip boost. On its own, it's decent, but it really syngerized with this deck. Pumping up the Marionette Master's power enabled me to punish opponents further. Die Young didn't always do enough, since so many creatures I wanted to kill had 3 toughness. It's an OK card, but maybe not as good as first glance, especially without other energy enablers. Thoughts on the prerelease and set 1. Vehicles seem like a trap, and I often sided mine out. They are nice if you are ahead, and maybe at parity, but awful when behind. They will probably work a bit better in draft, and definitely require a the right deck to work. 2. Our prerelease had no Inventions opened, but everybody seemed to have a gearhulk or Planeswalker. Shark-infested waters. ( @Aurian opened a Nissa!) 3. If I am drafting, I'd want to go green. Yes, in an artifact set, green seems like the best colour. It has the most efficient creatures, decent removal (fight fight!), ramp, and lots of tramplers. 4. I love the tension on Fabricate. Sometimes, I'd want the chump blockers for the Marionette Master. Other times, I'd just want to boost the creature so that it outclassed my opponents creatures. 5. Good fundamentals still beat cute things
  14. (warning: Picture heavy) @Aurian and I attended the pre-release my friend ran and we had a pretty good turnout of 15 players. These are mostly friends and friends-of-friends, so it's very laid back and casual. I ended up 3-0-1 with a very grindy GB deck. Poor @Aurian went 1-3 with serious mana screw issues all night Not much fun, as we all know what it is like to go through that. My pool was somewhat evenly split, but I decided on this deck: Green was my deepest colour in terms of sheer # of cards, while Black had the much-needed removal suite. Yes, I did manage one win with the Triskaidekaphobia The deck was grindy, but had a decent amount of beef. Ishkanah with Delirium is a serious bomb, and I had a lot of card advantage to grind out wins. I faced another GB deck in the match we drew, although I have to admit he probably would have won. I beat my nemesis (no, not my wife) in the finals, mainly because he got mana-screwed. Oh, and shout out to PERMEATING MASS - Seriously, this is amazing blocker. One game ended up having six copies of this on the board Foul Emissary is a bit slow and below the curve, but I always hit another creature with it on the trigger, and it made good fodder for the one Emerge creature I did have. I had Elusive Torment in last set's prerelease, and it makes a good hard-to-deal-with finished. I had little madness to work with, but it still performs just fine as a 4/4. DECK BUILDING My green sideboard. I sided in CONFRONT THE UNKNOWN and sided out Triskaidekaphobia if my opponent had instant-speed lifegain. My black and artifact sideboard... not much here that I could use. Censer was a tough cut, but my deck needed mana for other things. I easily cut blue since it was the weakest of the 5 colours in my pool. My white actually had some decent playables, but not much in the way of quantity or beef. RED was my other serious choice due to the RB Vampire rare I cracked plus the promo Garrison. That said, black was my removal colour and green just had the sheer creatures. RB was a possibility, but I didn't have enough creatures to pull that off. I didn't get too much of a feel for other matches since mine tended to go the longest. For me, the format was slow Emerge was definitely an underrated mechanic, from what I saw. How did others do in their prereleases? Feel free to share stories below.