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Jazz

Stardew Valley

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Status update:  year 2 winter is almost half gone. My two cows, one sheep, and one pig are nestled comfortably in their deluxe barn with heat and automatic feeders. Over in the big coop with heat, three chickens and one duck eagerly await their new roomie as the dinosaur egg occupies the incubator. I'm still saving up the 20k gold for the deluxe coop upgrade.

Craft room and boiler room bundles are all completed, and the majority of pantry room bundles are too. I'd estimate about half of the aquarium bundles are complete with just the more difficult fish left to catch. Will wait on the vault room since those bundles only require cash.

Spending winter days exploring deeper in the mines ... down to level 85 as of this writing, but should be on track to hit level 120 before spring arrives.

I dicovered I made a poor choice at level 5 foraging skill, not realizing one of the possible level 10 perks was to get hardwood from regular trees ... so I'll have to keep trudging over to the secret woods to increase my stash and settle for the fact that all foraged items will be of iridium quality instead.

I've since chopped back my orchard plans, and have heavily invested in sprinkler technology. I also split last year's crop ... seeded enough for future plantings and sold the rest. I did not do the math yet to determine whether that was a sound fiscal strategy, but given that you can harvest multiple seeds from a single produce, and the most profitable crops are planted once and yield multiple harvests (e.g., blueberries, cranberries, strawberries, etc.), I have yet to determine if it is better to sell all and repurchase seeds at Pierre's or if I should make my own seeds.

Still mostly ignoring the social aspect with the villagers. I even skipped a few of the community events since I had better things to do. I do set aside a gold star red cabbage for the community soup since that yields high relations with everyone.

YMMV

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'nother status update ...

Finally upgraded to the deluxe coop so I don't have to manually place feed for the little buggers. Starting to think animals are not worth the effort; farming with sprinklers is much less time consuming.

Finished off the Pantry bundles, so I now have the greenhouse available. Stocked it with 2nd tier sprinklers (haven't found a reliable source of iridium yet needed for top tier sprinklers). In the coming few days I will finish harvesting my outdoor garden crops and start all-season cash crop farming in the greenhouse. I may still run seasonal outdoor plots for one-off crops, and for flower beds for exotic honey production.

Getting the farm automated has really freed up time for other pursuits ... like fishing, mining, and socializing. I should work on getting the bus up and running so I can explore the desert oasis.

How's that forest map farm working out for you, Jazz?

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Unfortunately I haven't had much chance to play the past couple of weeks.  Having to be in Tamworth for half the week, with no access to the game, has really prevented me from getting the time to play, which is actually annoying since the main reason I can't play in Tamworth is because the GF hasn't gotten off her arse to unpack her stuff yet.  I am basically going to see if I can get her to do it all this weekend, if not I'll unpack her myself.

The Forest Farm is actually rather good I am finding.  Having a supply of hardwood that I have been building up without even trying takes a lot of the strain out, its just getting the money now instead that I need for building.  I was originally planning on getting a barn next, but the annoyance of feeding the chickens coupled with your comment above has decided my mind that instead I'll focus on upgrading the coop to deluxe version so I don't have waste time feeding them.  Need to also start producing bee hives like I wanted, been too focused on getting cash crops for the first few seasons just to get the money flowing.

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I got a sheep only because I needed wool to be able to finish construction of the mill in order to make flour (side note: I don't have a ready need for bulk flour).  Other than that, i guess I see no need for wool other than to make cloth to sell.  I will probably get the sheep up to 5 hearts and then sell it.

I have two cows (mostly for nerdy internet nostalgia - don't judge) who produce milk that I make into cheese to sell.  The cows are annoying to milk, because they'll move right at the last second as your milking animation goes off and you'll miss.  Probably true to life, dunno.

I also have one pig who is marginally useful when it finds truffles, which I turn into truffle oil and sell for over 1k each.  On a good day, the pig will find three or four truffles; on a bad day, none.  Usually somewhere in between.  Will probably keep this one since it is low maintenance and can pay its way forward.

The automatic feeder is great for the barn animals.

On the coop side, I have already incubated and sold a number of 5-heart chickens; time to hatch and develop vs cost to feed is not recovered at sale - marginally better if grass fed.  I have one duck, from which I only need one feather to complete a bundle, so I may sell it once it reaches 5 hearts too.  The dinosaur is relatively boring - other than the novelty of having a miniature dinosaur; it does, however produce dinosaur eggs periodically which sell for 600-ish.  It may get sold too.  I just purchased a rabbit, because I need a lucky rabbit's foot to complete a bundle.  Probably foolish purchase, since I don't need the rabbit wool (I'm not planning on specializing in textiles), and I probably could have purchased a lucky rabbit's foot from the cart lady in Cindersap Forest far cheaper.  The automatic feeder is great for the coop animals, but you still need to go into the coop to recover eggs and feathers.

I have not yet looked into the viability of cooking as a way of earning money.  The lazy in me says just plant and sell giant sprinkler-fed fields worth of cash crops without processing.  Spring = strawberries, Summer = blueberries, Fall = cranberries.  I planted a number of Ancient and Rare Seeds in the greenhouse which, as I renew seeds with seed makers, will eventually dwarf the other season cash gains and provide winter income.

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Well I been on a Valley Rush the past few days after moving in with the misses.  Finally got to Winter in year 1.  Nowhere near your level yet still unfortunately but have got to the bottom of the mines, unlocked the bridge to the quarry and the minecarts, and done all the fish bundles for the first time ever so now get to pan handle for ore which I have not bothered to do at all.  Waiting for my axe to be upgraded by Clint to gold tier, which should then mean all my gear is at gold and I can then start saving up for the Vault bundles and unlock the bus stop to get to the desert.  

I am very jelly of your wine production there.  I still only have the first upgrade to the house, but pumpkin wine is proving to be a major money maker during the Winter period (stashed a load of pumpkins from Fall that I am shoving in kegs over time).  Alcohol is definitely going to be a money maker for me in the future I think, especially with the Artisan upgrades I took when leveling up the Farming skill.  I have just the basic barn and a big coop at the moment (one baby duck) that I am running during winter, mayonnaise and cheese does sell well I find.  Oh, and got my first ever shed!  Yay!  Oh, and I am making the moves on Abigail, the Jazz moves!

In short, give me your basement you bastard.  

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I have two sheds: one loaded with casks and the other loaded with preserve jars (or whatever they're called). My greenhouse is planted full with ancient fruit, watered by 6 iridium sprinklers. Greenhouse also has 3 of each fruit tree.

To be honest, aged wine takes too long to make. You can make more gold per day with good preserves or plain old unaged wine. Aged cheese is a good moneymaker, and relatively quick. I have two cows, two goats, and a pig in my barn. I incubate and sell chickens in my coop, but will soon stop that now that I have plenty of eggs (both colors) to last until retirement.

I'm sitting on about 1.7m gold, and not much left to buy with it. I don't need the obelisks that the wizard sells, but I could use the “rod of returning” or whatever it is called sold by Krobus. Othewise things are starting to slow down in the valley. I may soon retire even though I have not completed all of the achievements because I'm getting bored.

I finally hooked up with Leah, as Abigale just got to be too weird (all into mystcism and talking to butterflies). Leah, while a struggling artist, seems to be more down to earth and relatable for a farmer.

 

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Do you have the cheese and mayonnaise makers in the coop and barn itself or in one of the sheds?  I have them in the shed, but I realise now that sticking them where the animals are might actually be better but not sure.  Not got any iridium sprinklers yet, nor the greenhouse though not far off it hopefully.  I have about 8 apricot trees and 12 cherry trees growing hopefully in time for Spring, but the thought occurs to me now, do the trees in the greenhouse sprout fruit all year round?

1.7 million, I must admit I am nowhere near that amount and don't see myself getting there any time soon, but then it does seem to escalate in this game so maybe.

Not noticed Abigail talking to butterflies, the closest I've seen her get to mysticism is wanting to explore the mines and liking swords.  There was a weird sequence with Emily involving dreams, but I wasn't that interested in getting with her anyway as I knew Clint had a thing for her and I couldn't do that to the guy.

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Ahh ... Perhaps I was thinking of Emily instead. Right, Abigale is the one with LARPing potential, so I see why you would find her attractive. :) 

I use the living room area of my house for sorting, processing, and storing all goods and items.  The room is filled with chests and processing equipment. Some of it spills into the kitchen and bedroom. No one seems to mind. Note: eggs kept in the refrigerator can be incubated later. Probably the same is true for chest storage. I don't think I've seen any spoilage yet.

Personal opinion, but I think 7 processing devices (or multiple thereof) placed in a U-shape is ideal for mass processing with minimal movement. I did this with cheese makers, forges, charcoal kilns, etc. I maximized space utilization in basement with casks as you can see. Same with my two sheds.

Yes, trees in the greenhouse produce year round (ancient fruit once planted continues to produce - I sell the high quality crops and process the rest into wine). I relocated my fruit orchard there, but still have my maple, oak, and pine trees outdoors; they produce tap products year round too. To keep weeds at bay, I paved the ground around the trees with stone tiles. Had to do something with all that surplus stone from the quarry and mines.

I opted for mushroom production in the cave, but haven't found a good use forthem ... so I stopped collecting them.

When you get far enough along, you can purchase an iridium sprinkler from Krobus each and every Friday (but just one at a time).

Once you have purchased all the buildings you need, there really isn't much to spend money on except 1m gold items of questionable worth. I haven't had much luck gambling in the casino, and coupled with the 500g cost just to visit (I'm cheap!), I don't go there much.

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Not met Krobus yet, not unlocked the sewers yet, nor the bus stop to get to the casino, hoping to do it for the first time ever.

Yeah, Abigale is the one with purple and plays computer games, Emily is the one who was originally just Haley's housemate in the release version but was turned into some weird thing when they made her a romance option.  Apparently there was a vote to see who people wanted to be added as romance options and she and Shane won, noticed Shane is supposed to be some sort of bad boy now.  Personally would've preferred Clint and Marnie to have won that, but never mind. 

Can you relocate your fruit trees without having to buy new ones?  Tried moving one once and it just destroyed the tree.

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Nope. Can't relocate trees. You have to replant them. If cost is a concern, you can occassionally get a good deal on saplings from the travelling cart (fridays and sundays) ... Usually cheaper than at Pierre's when they're available.

The only things I've purchased from Krobus are the aforementioned sprinklers and enough solar(?) essence (the yellow monster drops, not the void essence) to make two iridium rings.

Abigale has a cut scene where you have to help her play a video game. I failed big time. Advice: practice the games in the pub first.

 

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Bah, ain't the cost just the realisation that I spent all that early money and time on trees that I'll probably wind up knocking down again.  

Yeah that sounds like solar essence, I got a stockpile of them and void (I just keep the monster stuff stashed).

Yeah I done the game with Abi, beat it without practice, but then I rock like that. :P

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I had started a multi-season orchard outside (4 or 5 of each type), but then ended up chopping them all down.  i also relocated my outdoor garden several times, as well as reconfigured barnyard fence in order to expand grazing area while keeping the animals out of other areas.  Not sure fence is really necessary, since the animals all go back into the barn/coop at night.  They don't seem to graze on crops.

At least I got some bundle items out of the early trees.

Speaking of the community center ... the residents of the valley make a big deal about getting it reopened, but then I hardly ever see anyone in there ... and I certainly have no reason to go there.  Seems like it was busy work built into the game.  Yeah, the mine carts are good, but they're not essential.  The quarry gives decent amount of stone, but you can get the same revisiting easy levels in the mines.  The bus stop is somewhat essential to getting access to the skull caverns (and foraging cactus fruit - a good post-combat snack).  The most dependable source of iridium comes from the Statue of Perfection which is a reward from Grandpa's Shrine.

I'm just toward the end of Winter in my 4th year ... in those heady days between winter festival and the 1st of spring.

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Right, so I bought the Scepter of Returning from Krobus for a cool 2m gold.  That thing certainly puts the "f" back in "handy", and is well worth the price.  It is non-consumable, and takes me straight to my house porch door where I can step inside - unlike the consumable version that takes me to the statuette near the house, but I would have to chance a combat encounter (wilderness map) before sneaking inside.  This has thus far allowed me to fish well past midnight, and as 1:40 rolls around, I just teleport back to the house and pop in bed before the 2am fatigue limit kicks in.  Mining and forage operations can last longer too.

I also invested in a Slime Hutch ... just to see what that lends to the overall experience.  It'll probably help me, albeit slowly, attain the "kill 1000 slimes" challenge from the adventurer's guild.

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Err... all my gear is gold now!  And I got to the desert AND met Krobus in the same day!  That's impressive right?

Yeah... I'm kinda feeling like the guy living opposite Edison here... ;)

 

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I know there are faster ways to play than what I do ... I just don't care to do it fast.  I just do what I want (sort of).  I'm pretty comfortable on income, so I'm just finding ways to keep busy.  Whether that means spending the day fishing, gardening, foraging, mining, or whatever.  Even though I have the greenhouse and production wine kegs and wine cellar, this spring I have decided to plant outdoor gardens again ... only this time, I'm not necessarily looking to sell the crops; instead, I will be using them to build up a stockpile of seeds.  I'm in a position where the only things I need to purchase are the occasional grass seed starter, rice, and something else that slips my mind (but it's for cooking).  What I really need to do but have been procrastinating is to go through my stashes of stuff (hey, look at me, I'm a hoarder!) and sell off all the stuff I either don't use or can be replaced quickly if needed.  Too bad there isn't a multiplayer version of this, or I'd see about tossing a few light bulbs your way. :)

btw .... currently mid-summer year 5.  Oh, and Leah finally commented on all the junk in the living room.  She was actually kind of snarky about the whole deal, but I gave her a bottle of wine (the lush) and she is all happy again.

 

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There is talk of adding multiplayer to it in a future.  What form this multiplayer would take I have no idea, would like to be able to visit other players' farms but I get the feeling it would just be a shared dungeon or something.  

Started Spring in year 2 now.  Got four bundles done, its the greenhouse and the friendship bundles left, the greenhouse requiring me to up my barn to get the last two bundles I think, the friendship bundles I'm just looking at them and going bleh as the lack of theme is making it hard for me to work out what I'm supposed to be doing.  Went trapper with fishing but starting to think that was not as good as angler now, maybe once I use pots more I will change my mind.

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Killed off my herd of slimes in the hutch.  That was a dead end, so to speak.  I don't recommend it.  You have to keep the water troughs filled, but you get attacked as soon as you walk through the door ... and the troughs are a good distance from the door in the right hand side of the building.  The trick may be to start with a critical mass of reproducing slimes (i.e., several males and several females) to let them grow naturally (not sure if water is then required since you can build egg incubators to herd slimes outdoors without the hutch).  In short, don't waste your money on a slime hutch unless you have enough of it to burn.

The friendship bundles took me the longest time too.  I suggest buying a lucky rabbits foot when available at the traveling cart rather than raise rabbits.  Apparently the drop is ultra rare from them and requires just the right conditions.  At one point, I killed off all my chickens and filled the big deluxe coop with rabbits (8 of the little flop eared bastards).  Still took forever to get a foot drop.  Meanwhile, I bought one at the cart and turned it in for the bundle. :/ You'll need more eventually if you're into earning all of the achievements.

When you get your crystalarium, use it to start cranking out diamonds (put one in and new ones keep popping out periodically); they're good as birthday gifts since a lot of townsfolk love them, and they're the top selling mineral at 150g each.

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So no on the Slime Hutch then.

So, what you are telling me is that rabbits randomly drop their feet every now and again?  Isn't that a sign something is like wrong with them?  By the way, when you get the deluxe version of the coop and barn can you then just leave them for a couple of days and then pick up all the eggs and stuff?  Or do you still have to go in every day to pick them up?  Because moving around my farm takes a while...

Yeah I do have a crystalarium and I have been using it to crank out diamonds, but I didn't think of using them as gifts!  Was wondering what I was gonna do with a huge stack of them, cool, though I dunno if I'd want them to think they were that important to me, I find giving blackberries to everyone I meet seems to do the trick (randomly giving out blackberries).

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Yeah, you can let items build up in the coop for a few days. As I recall, rabbits must be in the highest category of mood and happiness, and only then will their regular drop of wool have a small percent chance of being a lucky rabbits foot. It doesn't make sense for them to drop, because eventually (or so one would think) the rabbits would run out of feet.

For the most part I've found, you can ignore collecting most things that are ready except season-restricted crops at the turn of the season. In deed that is how I sync up production of tree tap output ... rather than run around and harvest one at a time each day, I'll sync them up by letting them accumulate and then harvest them all in a single day.

The only gifts I give are birthday and secret santa ... oh, and deliveries, but those are not really gifts, per se. When I noticed Emily was starting to like me more than the others, I made a point to give Leah gifts of wine and truffles (her favorites to which I had ready access). Not so much to run toward Leah, but more importantly to run away from Emily. Leah is such an easy lush ... but not quite as big of a lush as Pam (side note: Pam is the bus driver who spends all her free time drinking in the saloon).

Pro tip ... Keep a stash of gold quality red cabbage for use in the luau community stew; you get free friendship with most of the villagers for little investment (did I mention that I'm cheap?).

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Got my first rabbit just to try out, and upgrading barn so I can stop having to go in there every bloody day.  I now remember why I was always confused with rabbits, the lack of a daily item from them.  I thought I was doing something wrong when I played it the first time it came out and didn't get anything from them.  Bloody rabbit.

I have my tapped trees right next to my house, though I may move them at some point just because they make riding the horse to the north exit awkward.  Is it the same with milking cows I wonder?  If not, I may sell all the cows once they get up to full happiness and replace them with goats, since they only need to be milked once every two days.  Yeah, you may be cheap I'm lazy. :P

I love how you ran from Emily! :D  Honestly though, at first I thought I might give Emily a try this time since the original version just seemed slightly quirky but mainly happy go lucky, then she started talking about destiny and dream stuff and I was like "This ain't the Emily from before..."  She does seem to force herself on you now as well, as if to say "I can be shagged too naow!"  Please, I'm not that easy!

Yeah, that luau always gets me every bloody year lol.  I think I managed to get a decent item in the first year, not perfect but decent enough to get free friendship points.  Will definitely remember to do the red cabbage this time round.

By the way, have you unlocked the 'swamp' yet?  Heard about it but never seen it.  Oh, and I fucking hate the Skull Dungeon in the desert!  I mean, WTF is it with those flying fuckers!

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I just collect milk from my cows and goats every other day; if I collect it every day, sometimes only one of the cows produce ... so a bit of wasted effort.  Milk and cheese are not essential components of my economy, and it doesn't hurt me to let them "milk up".  Cows aren't guaranteed to produce every day.  Goat cheese sells for more than cow milk cheese, but not at twice the price to account for the daily loss.  If you only have a single barn, then you won't have enough milk production capacity to really matter much in comparison to your daily maximum potential.  You'll need to include crops with the dairy to up your average daily income.  Not saying dairy is worthless, but I don't think it would be a good stand alone industry without maximizing available farm space with barns ... and even then opportunity cost for other potential income producing revenue streams might eat you up.

Emphasis ... gold star quality red cabbage.  Just any old red cabbage won't work to get the maximum satisfaction effect from the Governor.

Swamp .. swamp ... *scratches head* ... not sure what you mean.  The witch's hut is kind of in a swamp.  But there is also a swampy buggy section of the sewers.  So I guess the answer to your question is, "yes".  I'm guessing you mean the Witches Swamp.

It took me a long time to figure out the Skull Dungeon and solve the depth challenge from Mr. Qi.  Fortunately, that quest isn't essential to gain access to the casino.  The trick to solving the challenge is to bonzai down as fast as you can - don't bother to clear and fight.  Take a stack of stone or two so you can make stone stairs as needed.  Jump in shafts to plunge several floors at a time.  Take plenty of high health and energy foods (cactus fruit are great for this, and you can stock up on your way in), as well as a consumable teleport to house totem so you can stay longer past midnight.  You might want to take explosives to finish off the mummies.  It also helps to go on a "lucky" day (check the fortune teller on tv).

The flying snakes have very large hit boxes, so swing early.  They also have a chance to drop rabbit's feet so they're desirable targets.  Once you figure out their range, you can pretty much keep three or four at bay and eventually kill them.  It helps if you have a lava sword or the big daddy galactic sword for high speed and damage potential.

After I solved the 25 level depth challenge, I haven't been back.  Even though the deeper you go in the dungeon, the better the chance at iridium ore, I found the statue given as Grandpa's reward gives plenty of iridium (~3-7 ore/day) to where I'm now overflowing in iridium bars because I don't have enough things to use it on.  *looks at newest iridium bar* meh *throws it on the for sale pile*

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Selfie of me at the farm - early Fall of '05.  Yeah, I'm overkill on the scarecrows.

I had to torture my PC to get this image, and the process wasn't pretty.

ditchfarm.JPG

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